package com.ux.example
{
	import com.ux.base.BLoader;
	
	import flash.display.Sprite;
	
	
	[SWF(widht="1000", height="600")]
	public class BloaderTest extends Sprite
	{
		
		private var loader : BLoader;
		
		public function BloaderTest()
		{
			super();
			loader = new BLoader( "../assets/paint.swf", null, onPaintLoad );
		}
		
		private function onPaintLoad():void
		{
			loader.width = 960;
			loader.height = 539;
			this.addChild( loader );
		}
		
	}
	
}











